CAM software overlay crashes Rise of the Tomb Raider while using DirectX 12
CAM software uses an overlay that crashes Rise of the Tomb Raider if the game is configured to use DirectX 12. A few seconds of the game loading will show a black screen and credits followed by the crash. (DirectX 11 does not have this issue)
Disabling CAM Overlay or stopping CAM software allows the game to proceed.
We are working on DirectX 12 support. In the meantime, we will add a feature that disables the overlay so at least it doesn’t crash your game.
DeJuan N. Onley commented
Two years later. Still no overlay support for this game running DX12 with CAM 3.7.4. Any update on when these issues will be fixed?